Cloud gaming market size is set to grow by USD 1.61 billion from 2022-2027. North America is estimated to contribute 48% to the market growth – Technavio

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In the next few years, the global cloud gaming market size is expected to grow by USD 1 billion.Approximately 61 billion dollars are expected to be spent by Technavio between 2022 and 2027. It is estimated that the market will grow at a CAGR of ten percent over the next decade.It is 54%.. One of the key trends shaping the cloud gaming market at the moment is the growth of mobile cloud gaming. As mobile cloud gaming has become more popular, smartphones and tablets are becoming increasingly necessary as they provide players with access to high-quality games without the need for powerful devices, giving them more flexibility when it comes to when and where they can play games.. In addition to this, a number of cloud-based gaming services, such as Google Stadia, Microsoft xCloud, and NVIDIA GeForce Now, have made it easier for gamers to access their favorite games on the go without having to carry around a console or gaming PC. These trends are being driven by a variety of factors, such as the convenience of playing games on the go and the increasing power and performance of mobile devices.. You can request a sample report for more insight on the historical period (2017 to 2021) and forecast market size (2023 to 2027).
 You can request a sample report for more insight on the historical period (2017 to 2021) and forecast market size (2023 to 2027).
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An assessment of the segmentation of the cloud gaming market
Overview of the segment
According to Technavio, the market is segmented by application (video streaming and file streaming), device (gaming consoles, computing devices, smart TVs, and mobile devices), and geography (North America, APAC, Europe, South America, the Middle East and Africa), as well as by application and device. 
Over the forecast period, there will be significant growth in the market share of the video streaming segment. Streaming video plays a key role in cloud gaming as it allows gamers to access games over the internet without having to download or install them, which is a great advantage for gamers. There are some cloud gaming providers that use video streaming technology to deliver games to users in real-time, allowing them to access high-quality games across a variety of devices in real-time. According to the report, the segment was valued at USD 1,108 million.As of 2017, the number of users reached 45 million, and it has continued to grow until 2021. For cloud gaming, there are several video streaming approaches that can be used. Thin client architecture is one of the most common approaches used in the IT industry. The game runs on a remote server, and the video is streamed over the internet to the player's device as the game runs on a remote server. Nevertheless, the player's device must be powerful enough to be able to stream video as well as send input back to the server so that the video can be played. There is also the option of using a powerful client device that will be able to handle the processing locally. As a result of this approach, part of the game is run on the local device and part of it is run on the remote server. Despite the fact that this approach reduces latency and improves the overall gaming experience, it requires more powerful devices and more complex architectures in order to be successful. Additionally, in both cases, the video streaming technology used must be able to handle the high bandwidth and low latency demands that cloud gaming entails. As a whole, the segment is expected to witness moderate growth during the forecast period
As a whole, the segment is expected to witness moderate growth during the forecast period
Analyses based on geography
The North American market accounted for the largest share of the global market in 2022 and is expected to contribute 48% to the market's growth over the next two years.. There has been an increase in the popularity of cloud gaming in North America over the past few years. As a result of the presence of many companies offering cloud gaming services in the region. As an example, Google Stadia, one of the top cloud gaming companies, was launched in 2019, but has since added a number of new features in order to better cater to the needs of its customers. The company provides users with the ability to play games across a wide range of devices, such as laptops, desktops, televisions, and mobile devices, using a controller or mouse, and keyboard to control the game. As well as this, it offers a game library where users can purchase games individually or access them as part of a monthly subscription based on their preferences. Additionally, xCloud, another major player in the region, also allows users to play Xbox games on their mobile devices as well as stream games from their mobile devices to their PCs. One of the most notable cloud gaming services in the region is NVIDIA GeForce Now, which allows its users to stream PC games to a variety of devices, including mobile devices. In view of this, the adoption of secure cloud services as well as the adoption of advanced technologies such as 5G and artificial intelligence in gaming is expected to contribute significantly to the growth of this market during the forecast period.
In view of this, the adoption of secure cloud services as well as the adoption of advanced technologies such as 5G and artificial intelligence in gaming is expected to contribute significantly to the growth of this market during the forecast period.
Market dynamics of the cloud gaming market - An overview of the market
The availability of high-speed Internet has been a significant factor in driving the growth of the cloud gaming market in recent years. As global internet speeds have increased, gamers have been able to stream games from the cloud more easily than ever before. Due to this, cloud gaming service providers are able to offer higher-quality graphics and faster response times as a result. As a result of the cloud gaming services, users are now able to access games from any device that has access to the internet, offering greater convenience. There has been a substantial increase in the number of people playing video games over the last few years, which has boosted the growth of the video game industry significantly. It has also resulted in an enormous market for cloud gaming services as people seek new and innovative ways to play their favorite games over better internet connections as a result of this.. As a result, the availability of high-speed internet is expected to boost the growth of the market during the forecast period as a result of its availability
As a result, the availability of high-speed internet is expected to boost the growth of the market during the forecast period as a result of its availability
There is a major challenge facing the cloud gaming market in the form of infrastructure and bandwidth limitations. It is necessary for users to have a lot of bandwidth in order to play high-quality games. For those who have access to limited data plans or are experiencing slow internet connections, this can pose a challenge.. Despite the fact that high-speed internet has increased the accessibility of cloud gaming, many parts of the world still lack the necessary infrastructure that would allow them to connect to reliable high-speed internet. As a result, cloud gaming can be challenging or even impossible in certain countries due to issues such as latency (the time between the user's input and the response of the game). Despite the fact that some cloud gaming service providers have been able to significantly reduce latency by updating their software and browsers, this factor will still pose a significant challenge for the cloud gaming industry during the forecast period
 Despite the fact that some cloud gaming service providers have been able to significantly reduce latency by updating their software and browsers, this factor will still pose a significant challenge for the cloud gaming industry during the forecast period
In this cloud gaming market report, what are the key data points that have been covered?
Reports related to this topic include:
From 2022 to 2027, it is expected that the subscription-based gaming market size will increase by USD 4,409.54 million at a CAGR of 8.17 percent.
The market size of mobile gaming is expected to grow from USD 59.62 billion between 2022 and 2027 at a compound annual growth rate (CAGR) of 9.96%. 
The following is the table of contents:
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There is no doubt that Technavio is one of the world's leading technology research and advisory firms. The company's research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to maximize their market positions.. As a result of its team of over 500 specialized analysts, Technavio has over 17,000 reports in its library and still counting, covering 800 technologies across 50 countries with global coverage.. More than 100 Fortune 500 companies are among their client base, which includes enterprises of all sizes. With Technavio's comprehensive coverage, extensive research, and actionable market insights, this growing client base relies on Technavio to identify opportunities in existing and potential markets and assess their competitive positions in the context of changing market situations.
With Technavio's comprehensive coverage, extensive research, and actionable market insights, this growing client base relies on Technavio to identify opportunities in existing and potential markets and assess their competitive positions in the context of changing market situations.
It is recommended that you contact Technavio Research by Jesse Maida, Media & Marketing ExecutiveUS: +1 844 364 1100UK: +44 203 893 3200Email: [email protected]Website: www.technavio.com
The source of this information is Technavio
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